Project Spark symbolizes what most gamers growing up wanted, an easy way to make their own games. True, at that age, the amount of work that was actually required for making games might have detoured some. I remember the RPG makers growing up, but the computers I had lacked the processing speed to run them. Now that I have the power to make my own games, I’ve drawn a blank. What type of game would I enjoy? What type of game could I make that others will enjoy?
These are the questions that have crossed the minds of many Project Spark beta testers I’m sure. I’ll give you my experience with this brilliant game that isn’t a game that makes games. When I first loaded it up, I noticed I had the option to create or play. Project Spark was booted on my Xbox One at around 11 pm and that left me no time to get creative. So I chose to play. A couple of options popped up, what I noticed immediately was the different kinds of user created content. The game I chose was “Land Creator”.
Land Creator gave me the powers of Kwame from Captain Planet. I held sway over the land like I’d never seen, not even in Minecraft. Immediately I went gliding through the air Iceman style on a foundation of earth that bent to my will. This was not only fun, it was magical. That actually held my interest for a good hour. I used it to also test the boundaries of the map I was in. The ceiling was met and the walls were established.
Last night, I decided to get creative with it so I sat back and went through the first tutorial in the game. While there seems to be one basic tutorial in Project Spark, you can find many of them on the internet such as this one.
After the tutorial, I was able to control the actions of my hero, populate my world with adversaries and even establish a goal and an endgame. Yes, I mean fade to black and game over. I decided to get silly and entered someone else’s world and played around, I discovered that I could make allies that followed me all over the map. This actually comforted me because I was not alone in this massive strange world. Pathfinding issues aside, the allies behaved like any other npc in major games out right now. As I wondered around the world, all comparisons to Minecraft dwindled. This was something else, this could be potentially huge. We’re only scratching the surface.
Next post, I will have more video of my Project Spark projects or worlds, whatever. Once I get the hang of it, I’ll set up a Twitch stream, possibly this weekend. The stream would have went up last night, but I realized this is the boring part, the learning stage, noone wants to see that. So until next time… The Game is Never Over.