Retro Review-#HalloweenEdition: Zombies Ate My Neighbors

You play as either Zeke or Julie. I’m not sure if their names are listed anywhere but the instruction book, but I’ve been callin them that for a while now, we’re gonna roll with it.

The object of the game is to save your neighbors from being devoured, or otherwise harmed, by the invading zombies and monsters. There’s several different kinds of neighbors. You have the bratty girl jumping on a trampoline, the burger chef, your evil F-giving teacher, and the babely 1000 point cheerleaders. To combat your neighbors, (unkown entity) has sent a wide variety of monster parodies, from your average everyday zombies that walk slowly toward you, to werewolves that decide their going to jump on screen and kill you for wearing clothes. Each stage has 10 victims on it for you to rescue, after which a mysterious dimensional door opens up to take you to the next stage. If one of these monsters manages to catch one of the victims, you’ll have one less victim in the next stage. You get bonuses for saving all the victims, so it’s very important to get to them before the zombies do.

There’s an even wider variety of weapons to choose from. You start out with a squirt gun filled with holy water, you get a lot of this, and it will be your main weapon as you progress through the game. But you’ll be picking up weed whackers, shaken-up pop cans, bazookas, silverware (good for killing werewolves), fire extinguishers, and much more, all of which are best used against a single type of enemy. You also have secondary items that heal you, or transform your body in some way. Various potions allow you to move through enemies, destroy enemies with your new mutant fists, or become a zombie yourself and walk around aimlessly for a bit.

For accomplishing certain tasks in various places, you’ll recieve several odd bonuses that add up to BIG points for you. Points will restore lost victims, give you an extra life, or give you…more points.

The graphics are…well, not perfect, but they’re good enough for a SNES game, and fit the theme of the game well. The sound on the other hand, IS perfect. This game has my favorite soundtrack to date. Unfortunatly, I’m having trouble actually finding it.

The controls are fairly stiff, and sometimes you’ll be moving toward a neighbor, only to barely miss it while a zombie comes up from behind you and takes the kill.

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Just in case you missed it. The Best Battlefield Player Ever

The new Xbox One commercial is quite compelling with it’s message of “Come on.” The Titanfall robot could have saved me from a boring meeting today. I would not have hesitated to climb in the cockpit if invited. The zombie’s invitation was funny also and the Roman soldiers marching near what appears to be an outdoor cafe was intriguing. In the war of commercials, Xbox One is clearly winning.

I would love to have this guy on my squad. He’s calling out enemies, announcing his intentions in combat and he’s role-playing phenomenally well as a soldier at war. My squad issues basic commands and remarks on the battle, but nothing like this guy. Shoutout to the Best Battlefield Player ever.

The Triumphant Return

After a slight hiatus, I’ve brought my focus back to the EndgameTV site. I’m sure you’ve heard of the Xbox One and PS4 announcements so I wont bother to go back over those. I will however, post The Walking Dead season 2 trailer in hopes of getting back in the good graces of the internet. Stay tuned, I’ll have more content coming, especially once I acquire a new USB headset. The one I had just decided to retire for good so I’m stuck without a speaking device for the videos. Anyway, I still haven’t finished 400 days and with TWD: Season 2 on the horizon, a sense of urgency has crept up. In the meantime, this week, Endgametv is officially back. This trailer didn’t give much, but I noticed an older Clementine which is just what I wanted. I’m sure the tense moments will be back and from what I’ve seen, they’ll be even more… tenser? Is that a word? Anyway, check it out.

Here’s the official description of the game.

The Walking Dead: Season Two – A Telltale Games Series will continue the story of Clementine, a young girl orphaned at the outset of the undead apocalypse, now left to her own devices to seek safety and survive in a world gone mad. Now assuming the role of an ordinary child, players will struggle to outwit both the dead and the living in situations that will test their morals and control the flow of the story through their decisions and actions.