You know what’s all the rage nowadays? Bloated, convoluted, sappy, drippy stories in the middle of my video game. Hate it. In mind, the main story beats in Rogue Legacy are appropriately badass yet not shoved down your throat. You are one of the ever-succeeding line of knights that heroically throw themselves into the maw of a malevolent Castle Hamson. You die, leaving all your treasure to your children, and they take up your cause only to die and die again. That’s it.
But seriously, forget about the story and relish in the gameplay, because it is practically perfect. Rogue Legacy is the most comfortable and most fluent game I have played in a long while. It eschews story for execution, perfecting the semi-rogue-like formula first made famous by the Infinity Blade series. There is a confidence to the game that permeates every part of it and the willingness to break from its own genre make it truly special.
Here’s the trailer.
Here’s a quick peek into 2 generations of my legacy. Excuse the lag.